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Okay, okay I admit this pick was technically an easy pic and yes I said no horror games. However I don’t consider Luigi’s Mansion to be a horror game because it’s not in the same vain as Resident Evil, Left 4 dead, or even Five Nights at Freddy’s. I think of it more like The Haunted Mansion ride at the Disney Parks then a flat out horror game. Coincidentally, in some respects this theme does resemble The Haunted Mansion to a degree. Most importantly the very haunting music is what sets the mood for the game itself. I have found multiple versions of the theme but some of the more eerie ones tend to be the one with Luigi humming the tune to himself, presumably while walking through the mansion. The other is from the Smash Bros. 4 version which starts off with a music box sound. Which begs this question who decided that a music box was scary?
For thirty years Super Mario have given us great games to play and memories to go with them. So join the contributors of The Arcade Archives Network as we take a look at the classic Super Mario franchise! What’s your favorite Super Mario Memory? Join the fun and leave your comments below or email us at email@example.com or tweet at us @arcadeanetwork.
Super Mario and all related sounds, music, etc. are copyright Nintendo. This video is intended for informational and entertainment purposes only. No part of this video can be duplicated or used for any other purpose unless with written consent of The Arcade Archives Network or Rebellion Productions.
This is a Rebellion Production ans is part of The Arcade Archives Network.
You know my obsession with all things Donkey Kong 3 runs deep…32 years deep. I’ve done several posts devoted to this game, and how I feel about it’s amazing yet overlooked gameplay. More importantly, the main hero of the game, Stanley Bugman. He’s the top of a very short list of amazing Nintendo characters that have been placed on the wayside after their debut game. Heck, I use one of those characters as my icon (albeit, slightly altered.)
We’ll get back to this guy soon (he is a fighter, after all!) But this is about Stanley. He is the protagonist in Donkey Kong 3 , as you all know. He’s botanist with a pretty special sprayer (or BLASTER as I call it.) He can even get a Super Blaster if he gets old DK up high enough! He shoots all the bugs that attack him and his plants, as well as that mean Donkey Kong. He jumps pretty high as well (I’d say between Mario and Luigi.) For those of you that haven’t played this great game before- check it out!
Rumor has it, he’s the COUSIN of Mario and Luigi! To prove it, here’s a picture from last years annual picnic!
The resemblance is uncanny!
Which brings me to todays post. It seems the good folks at Nintendo want our input- about what characters to put into Super Smash Bros. We touched base on it in our last episode of The Electric Circus. And for that reason, I’m starting a SAVE STANLEY campaign! It would be AMAZING to see Stanley in Super Smash Bros as a fighter! With his trusty BUG BLASTER and control of all those bugs from DK3 at his disposal (just like they did with the dog and the ducks from Duck Hunt!) And Arcaders- just so that we are clear- it’s for this version of Smash Bros. Not a future release! and thats where YOU come in! Go over to https://cp.nintendo.co.jp/us/ and you can cast your vote for Stanley! And you have to 10/3/2015 to get em’ in! And if we get enough votes, and get him in the game, I’ll be putting a special shirt design on the T-shirt page to purchase (coming soon!) that will show the world you voted for your favorite Bug Blasting 8-Bit Hero! So, click on the banner and let you voice be heard!
All copyrighted material including but not limited to sounds, music, and images belong to their rightful owners. Please support the official release. The Gamesters and all related material are copyright Rebellion Productions. No part of this video can be copied unless with written permission of Rebellion Productions or The Arcade Archives Network. This video’s purpose is to entertain (hopefully).
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SmashTalk is a new spin off series that will have us Gamesters (plus special guests) playing Super Smash Bros. for the Wii U. While we do we will be cracking jokes, telling information about specific characters, and much more. This episode however will be a little different though. Because for our inaugural episode we thought that it would share our thoughts about the game in general and we even have our first guests Creator of The Arcade Archives himself RayGunn and Sir Luna. Before I end this introduction I would like to apologies for it being very, very late. Because of holidays, life getting in the way, and because this video was a very ambitious undertaking, editing this video took longer than we were anticipating. But we hope that you will enjoy us anyways and please feel free to comment below.
This comic is dedicated to Erin who helped inspire this comic. Check out his Channel at blip.tv/dubiouskhan
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Welcome Arcade Archivers! Sirluna here with a little segment I like to call “Level”. One level, and why it’s so significant in my opinion, will be covered on a bi-weekly basis.
Have the music for the stage play while you enjoy reading. The track brings forth an ambiance to the stage. It almost reminds me of Adventure Time.
For the first level that I would like to highlight is the Slimy Spring Galaxy from Super Mario Galaxy 2 for the Nintendo Wii. Quite possibly my favorite water stage to date. If you played a 3D Mario game before, you know the name of the game, collect Power Stars and move on. So upon looking at the level in the level select, what came to mind was that it’s just another water level in a cave.
Upon entering the galaxy, a slide is there to take you to main section of the game, consisting of tunnels filled to the brim with water. The green koopa shells laying around will help propel either Mario or Luigi faster, for access to air is very limited in the long tunnels. The final incline may prove to be quite frantic, that is, if you lose the shell to the urchins that roll down the hill and happen to be short of air at that point. The music comes to a complete halt the higher you go. Once you’ve finally reached the surface, you’re welcomed to the main reason why I’m highlighting this level in the first place.
The tension created by the potential of drowning had been lifted. The first thing you see when you make it to the surface is the sun shining out in the outset. The grass and flowers appear lush and vibrant. The music that played previously is replaced by the sounds of birds chirping. A lone treasure chest stands between you and the Power Star. With one quick toss of a green shell, the chest opens and out comes the lonely leader of the Toad Brigade, rewarding you with a star, given as thanks for rescuing him.
It’s the simple things in games that get to me and this level is no different.
Stay awesome and I hoped you enjoyed the read.