Hey Gang! Sorry for the delay in the next post- I started feeling a little under the weather about a month ago, and after a few tests- lo and behold a 1cm kidney stone logged in where it shouldn’t be! After out patient surgery last Tuesday, I’m starting to feel a bit better!
Any who, the first podcast I will be editing this week so it should be up soon (editing down 2 hours of talking to myself and adding sound effects is a lot harder than it sounds!)
So I thought I would do a mini What If review- on Dragon’s Lair!
Well Dragon’s Lair needs no introduction or comprehensive review (there’s a ton of reviews- pick one!) but where I want to go is the latter end of 1983/84 where the road for games in general looked very uncertain for the industry who’s fiscal totals just one year earlier were so rosy, the movie industry was the one who was very rocky because of it. Coleco had secured the home rights for a port of Dragon’s Lair (and to this day holds up very well) but even Coleco itself was in the beginnings of a tailspin as the Adam computer was released to lackluster reviews. fortunately for them they had the Cabbage Patch kid to fall back on that Christmas. But what if they had something else? Would it have helped Coleco to fight another day?
Their own mini arcade units had sold millions and had help fund the Colecovision but What If they had rolled the dice on the mini arcade just one time and had released the
These pictures pose 2 questions-
1: Are they real (no, so really just one question)
1-a: could this be done today- YES!
one good hacker with lots of time, and old Coleco mini arcade that doesn’t work, an old Nintendo DS they could scrap, and a copy of Dragons Lair for the DS (which plays great I might add) some new outer shell stickers and I think it would be what Coleco could have done if given the tools of today in 1983… it would be awesome!
KEEP PLAYIN’ LIKE IT’s 1981!